Tree Bark - Substance Designer
3D Tree Bark PBR Material is a Procedural Material made with Substance Designer and fully customizable:
- Tiling X and/or Y
- Moss Amount
- Moss Interstice
- Yellow Moss Amount
- Yellow vs Green Moss
- Roughness
- Normal
The Substance Procedural Material is supported by all major game, rendering engines, and DCC tools.
The format is published as a .sbsar file. This .sbsar file can be loaded into DCC applications and game engines that support Substance via the Substance plugin.
If your software doesn’t support this format you can use it with the Substance Player by first setting the material as you like and after exporting it as individual images (BaseColor, Normal, Roughness, Metallic, Height).
You can download Substance Player for free directly from the official site at www.allegorithmic.com
If you are a Single User, you can choose the Single User License.
If you are part of a Team, please choose the Team License.