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Silver with Oxidation Modular Material - Substance Designer

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Silver with Oxidation Modular Material - Substance Designer

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[If you are interested in all Modular Materials (Iron, Copper, Silver, Gold), buy the package that contains them and get a 25% discount clicking here]

3D Silver with Oxidation Modular PBR Material is a Procedural Material fully customizable:

- Silver + Silverscale Custom Color

- Roughness 1 (Base Material)

- Brushed Custom Amount (X and Y customization)

- Age

- Normal Map 1 (Base Material)

- Oxidation Amount

- Saturation & Luminosity Amount (Oxidation)

- Roughness 2 (Oxidation)

- Normal Map 2 (Oxidation)

- Random Seed

- Roughness (Mix, 1, 2)

- Normal Map (Mix, 1, 2)

The Substance Procedural Material is supported by all major game, rendering engines, and DCC tools.

The format is published as a .sbsar file. This .sbsar file can be loaded into DCC applications and game engines that support Substance via the Substance plugin.

If your software doesn’t support this format you can use it with the Substance Player by first setting the material as you like and after exporting it as individual images (BaseColor, Normal, Roughness, Metallic, Height).

You can download Substance Player for free directly from the official site at www.allegorithmic.com

If you are a Single User, you can choose the Single User License.

If you are part of a Team, please choose the Team License.

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